Tag Archives: mud

Retro emulation

I have written about a number of projects that I have done in recreating old computers like the HP2000/Access and the DEC PDP-10. To give this some impact and a sense of how these might have been used in the … Continue reading

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Building MUD 86 from source

To build the 86 source you first need to get the MUD sources to your TOPS-10 host. I suggest that you use kermit to transfer it to a PPN of [2011,2776] as that is where we need to work. Alternatively create … Continue reading

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Building MUD 84 from source

To build the 84 source you first need to restore the MUD.TAP tape to your TOPS-10 host. I suggest that you restore it to a PPN of [2011,2776] as that is where we need to work. See the FAQ for … Continue reading

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A drier part of the Swamp

Since getting a working version of MUD on my TOPS-10 system using the binaries from the MUD tape, I have been wondering why I can’t get it to work from source. Whilst investigating this I have found a number of … Continue reading

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MUD from Tape

In my last journey towards MUD I found that the source files in the zip archive from Stanford are incomplete. I managed to get hold of a key missing file as scanned hardcopy, but this still had errors in it … Continue reading

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Getting in the MUD

Now that TOPS-10 and BCPL is fully operational, the next step is to wade into the MUD. MUD is provided as a set of source files in a mix of BCPL and MACRO-10. Having downloaded the tape from GitHub and … Continue reading

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Tops-10 FAQ

I have added a new Tops-10 FAQ page with questions that I had as I got my system up and running for BCPL and MUD1.

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Stuck in the MUD

MUD was the first game that I played that combined multi-user with a Colossal Cave Adventure style narrative and gave every user a character in the story. Today it remains one of the “greats” as a first of its kind, … Continue reading

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